Where Games Teach Responsibility

In the digital age, teens live in two worlds — real and virtual. Behind every interaction lies a challenge that often goes unnoticed. RE:Spark is a creative answer, built by students themselves.

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🗺 WORLD MAP

The Game World

Explore a pixel world built with care — every corner hides a social scenario that mirrors the real challenges teens face today.

RE:Spark — Game Festival CLS Secondary
🗺 WORLD MAP PREVIEW
© RE:Spark · CLS Secondary
🎮 THE GAME

What is RE:Spark?

An educational game project designed and developed by students as part of Leader Conference Term 3 – Launching Game Festival. Players face real social situations and choose responses that are wise and responsible.

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Privacy Violation

Using a friend's photo without permission — including making face stickers as a joke — a seemingly harmless act that crosses the line of privacy.

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Body Shaming

Comments about someone's appearance dismissed as "just joking" that leave deep emotional wounds with long-lasting impact.

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Insulting Words

Demeaning language normalized in everyday interactions — not out of malice, but from a lack of awareness and empathy.

More Than a Game

RE:Spark is a medium for reflection, education, and awareness — creatively crafted and delivered by students themselves.

👥 THE TEAM

The Development Process

Students act as project owners — divided by strengths and potential, working in a collaborative system that mirrors a real-world professional environment.

⭐ Grade 7
Aqilah Khaiza Udjo 🎥 Videography
Biru Binar Maulida Adiwiria Insulting Words 🎥 Videography
Jenar Ayesha Putri 🎥 Videography
Salma Khalila Shiddiqa Body Shaming 🎥 Videography
Kenar Fi Haqqul Umar 🎥 Videography
Kayana Maysun Firzanah Privacy Violation � Videography
Mayda Lara Alamea 🎨 Sticker · T-Shirt
Raafi Pramuditya Adiluhung 🎨 T-Shirt · Mug · Sticker
Shahana Adeeva Nazneen 🎨 Sticker · Notebook
⭐ Grade 8
Adam Zulfadhli 🗺️ Map Maker
Aini Sarisha Kanti 🗺️ Map Maker
Ambarwati Yuna Irawan 🗺️ Map Maker
Gheya Putri Kusworo 🗺️ Map Maker
Naila Rahma Dirgantoro 🗺️ Map Maker
Sheanara Divya Aresha 🗺️ Map Maker
Farraz Dwikesuma Adisaputra �️ Sound Engineer
Bhisma Ragajati Mughni 🎨 Sticker
Dastan Pranaja Argyanto Radhya 🎨 Sticker
Humaira Khairunnisa S. P. 🎨 T-Shirt · Tote Bag
Kayla Balqis Khalisa 🎨 Sticker
Kaylee Brilliant 🎨 T-Shirt · Tote Bag
Khansa Azzara Putri Syarah 🎨 Mug · Notebook
Kibasy Iyada Devinsa 🎨 T-Shirt · Tote Bag
Muhammad Azka Athaya 🎨 Sticker
Qianna Nuansa Dinansyah 🎨 Mug · Notebook
Syaika Khalisya � Mug · Notebook
⭐ Grade 9
Khansa Maryam Khairana 🗺️ Map Maker
Kal El Putra Nugraha 🗺️ Map Maker
Akira Reswara W. Irawan 🎨 T-Shirt
Razif Ibrahim Katili 🎨 Tote Bag · Mug
Muhammad Wildan Rabbani 🎨 Mug
Andyna Setiawan 🎨 T-Shirt
👨‍💻
🏫 Teachers Game Coding & Programming Built the logic that powers RE:Spark
🎓
⭐ Alumni Main Character Design Crafted the hero behind the story
🚀 GAME FESTIVAL
🎮 LAUNCHING GAME FESTIVAL

Leader Conference Term 3
Ready to Play!

RE:Spark is launching as a playable game demo at the CLS Secondary Game Festival. Come and play on the day!

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🌱 IMPACT

Expected Impact

🔐Awareness of digital privacy
❤️Empathy in communication
🧠Think before you act
📱Responsible use of technology
🏫

Cendekia Leadership
School — Secondary

Leader Conference Term 3
Launching Game Festival · 2026

Good Digital Citizenship. Being part of the digital generation isn't just about knowing how to use technology — it's about using it wisely, ethically, and responsibly. Because your digital character matters as much as who you are in the real world.